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2026-04-27

A Record of a Mortal’s Journey to Immortality《凡人修仙传》 | "Multi-Camera Motion Capture + Real-Time Rendering" — CHINGMU Empowers Freedom in Action Cinematography

Original Force
Animation
Anime Series

The critically acclaimed animated series A Record of a Mortal’s Journey to Immortality— hailed by industry insiders as "a benchmark of contemporary world animation" — features motion capture technology provided by CHINGMU. The production includes large-scale martial arts action sequences, with fluid combat choreography and expressive character performances achieved through mocap. CHINGMU has long been a recognized name in the industry. Founded in 2015, the company released its proprietary motion capture system in the same year and has since completed Angel Round and Series A funding.

Compared to conventional 3D animation, Mortal Cultivation of Immortality delivers performances, rendering, and lighting that are far closer to live-action quality. The combination of motion capture and Unreal Engine enables rapid production of large volumes of high-quality animation — a clear advantage over traditional pipelines. The film's action choreography and martial arts design are among its most standout elements. Leveraging CHINGMU's live-action motion capture technology and real-time UE pipeline, the series showcases an exceptional range of high-difficulty action sequences and dynamic camera angles, bringing its elaborate martial arts aesthetic to life in the most vivid and immersive way possible.

Key Highlights:

Engine-Based Shooting and Motion Capture Are Becoming Industry Benchmarks. By combining Unreal Engine real-time rendering with CHINGMU motion capture, the production significantly improved overall efficiency. A complete virtual production setup — comprising cameras, a Mocap workstation, a UE workstation, and associated pipeline tools — was sufficient to deliver animation of outstanding quality.

Overcoming Challenges in Quality and Turnaround. In terms of visual quality and audience experience, Mortal Cultivation of Immortality outperforms typical 3D animation in performance, rendering, and lighting — all of which feel closer to live-action. Motion capture combined with Unreal Engine enables fast, high-quality output at scale. The action choreography and martial arts design are particularly distinguished highlights of the production.

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