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Hollywood‑Grade Quality! We Delivered Motion‑Capture Services for *A Record of a Mortal’s Journey to Immortality* / Company Updates

2022/08/31



Promotional Poster of *A Record of a Mortal’s Journey to Immortality*


Praised within the industry as a benchmark for contemporary Chinese animation, the high‑quality production *A Record of a Mortal’s Journey to Immortality* has been officially released. Shanghai CHINGMU Vision Technology Co., Ltd. provided the motion‑capture technology support for this project, and the CHINGMU Vision brand has long earned widespread recognition across the sector. Founded in 2015, the company rolled out its self‑developed motion‑capture system in the same year and has completed Angel‑round and Series‑A financing.


CHINGMU Vision has always focused on motion‑capture technology. The innovative motion‑capture system co‑developed with Original Force matches the technical standard of Profile Studios, the well‑known international vendor that supplied motion‑capture solutions for Hollywood blockbusters including *Avatar* and *The Avengers*. This milestone proves that China‑developed motion‑capture technology can now deliver Hollywood‑caliber results.


Hundreds‑of‑Millions of Views! “This animation delivers an incredibly immersive binge‑watching experience!”


At 20:00 on July 25, the Chinese full‑CG live‑action‑based series *A Record of a Mortal’s Journey to Immortality*, produced by Bilibili, Maopian, One‑One Animation and Original Force, premiered on Bilibili. It immediately earned a rating of 9.6. As of press time, its Bilibili score remains as high as 9.2, with over 65 million followers. Just one day after release, it topped Bilibili’s national‑original animation ranking.


Adapted from the iconic Xian‑xia novel of the same name, *A Record of a Mortal’s Journey to Immortality* brings audiences a highly satisfying viewing experience and stands as one of China’s landmark Xian‑xia IPs.


The animation faithfully reproduces the novel’s original scenes, physical performances and facial expressions throughout its runtime, adopting innovative live‑action‑driven animation workflows. Several media outlets have hailed it as a pioneering new genre of domestic 3D animation.


Live‑Action Cast of *A Record of a Mortal’s Journey to Immortality*



Real‑Time Engine Filming and Motion Capture Become Industry Highlights


The outstanding quality of *A Record of a Mortal’s Journey to Immortality* would not have been achievable without real‑time engine‑based shooting and motion‑capture technology. To immerse audiences in the story, animated characters must convey the personalities, traits and emotions described in the source material, especially the protagonist, whose rich humanity and feelings resonate with viewers. While live‑action shooting yields authentic performances, building fully physical real‑world sets comes at an exorbitant cost.


Motion‑capture technology has matured into a reliable solution. Actors don black motion‑capture suits fitted with reflective markers. Cameras record marker positions at 180 FPS. Algorithms calculate the three‑dimensional coordinates of each marker in real‑time, extract the performer’s movement data, and retarget the motion onto the virtual character’s skeleton to drive its animation.


Given these considerations, combining live‑actor performances, real‑time motion‑capture data acquisition and animation‑engine‑rendered virtual environments emerged as the optimal workflow.


By integrating Unreal Engine real‑time rendering with CHINGMU motion‑capture shooting, *A Record of a Mortal’s Journey to Immortality* significantly boosted production efficiency. A complete virtual‑shooting setup only requires cameras, a motion‑capture workstation, a UE‑rendering workstation and supporting pipeline tools to deliver high‑quality animated footage.



Group Photo: Zhang Haiwei, Founder of CHINGMU Vision, and Director John Eng (Right)


Challenges and Breakthroughs in Quality‑Control and Production Schedules


Compared with conventional 3D animation, *A Record of a Mortal’s Journey to Immortality* features far more lifelike performances, rendering and lighting. Motion‑capture workflows paired with Unreal Engine allow teams to generate large volumes of high‑quality animation efficiently, outperforming traditional production pipelines. The choreographed martial‑arts sequences are another standout feature of the series.


Powered by CHINGMU’s live‑actor motion‑capture technology and Unreal real‑time rendering, the animation achieves numerous highly‑complex action sequences and flexible camera angles, presenting spectacular martial‑arts choreography in full visual splendor.



Group Photo: Zhang Haiwei, Founder of CHINGMU Vision, and Action Director Mu Ning (Left)


About Shanghai CHINGMU Vision Technology Co., Ltd.


CHINGMU Vision is a high‑tech enterprise specializing in infrared optical motion‑capture systems and virtual‑reality platforms. Holding fully‑independent intellectual property rights, the company develops, manufactures and markets optical motion‑capture hardware and software. Its products serve pan‑entertainment sectors including VR theme parks, film‑and‑television production and game development, alongside applications in sports science, medical rehabilitation, industrial simulation and other industries.


Headquartered in Shanghai, CHINGMU Vision’s client base covers mainland China, Taiwan, Japan, South Korea and other overseas markets. Committed to independent R&D, the company has delivered many successful industry‑wide motion‑capture deployment projects. By continuously refining optical‑tracking technology and pursuing multi‑dimensional innovation, CHINGMU strives to deliver seamless human‑computer interaction experiences and narrow the boundary between the virtual and physical worlds.


CHINGMU Vision has established long‑term partnerships with listed internet giants such as Huawei and Tencent. Its motion‑capture solutions have been deployed at theme‑park projects including Joyland, Sanya Trust and Red‑Arisan. Within the animation and film sector, its clients include well‑known studios such as Original Force, 2‑10 Animation, Mili Pictures, Tianyi Craft, Sparkly Key, Wulifang, as well as Vancouver Film School, Tsinghua University and Peking University.


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